Jinx
The Loose Cannon
A chaotic champion who unleashes mayhem with an arsenal of custom guns, traps, and explosives. As 2XKO's dedicated zoner, she excels at keeping opponents at maximum distance while controlling space with projectiles. Features a unique Zap gauge that fills automatically for devastating electrical attacks. Recommended for players who enjoy strategic positioning and trap-based gameplay.
Control Guide
Gamepad Controls
Movement & Actions
Combo List
Basic hitconfirm combo, allows for trap setplay or OTG extensions
Signature combo from guide - Medium to Heavy into S2, finish with ultimate
High damage combo with air Fishbones extension into ultimate
Maximum damage corner combo, requires timing on 4H
Air-to-air combo with multiple super jumps, all jumps are super jumps
Special Moves
Flame Chompers!
Toss a hopping projectile that attaches and explodes. Can be repositioned by attacks
Pow Pow
Quick array of projectiles up-forward, can cancel into S2 specials
Pow Pow Up
Defensive bullet wall to swat away jump-ins
Clappy
Slow floating projectile that explodes on contact, can be redirected
Fishbones
Chest-height rocket that travels faster when held, available in air
Fishbones Up
Rocket jump for mobility, control trajectory with directional inputs
Zap
Gauge-dependent electrical projectile, fast and devastating but needs recharge
Bang (Super)
Fires explosive projectile upward creating firework bursts
Super Mega Death Rocket
Screen-clearing ultimate with massive explosive damage
Assist Actions
Chompers Assist
Trap placement for setplay
Fishbones Assist
Explosive projectile coverage
Zaaaapp Assist
Horizontal beam projectile when KO'd